Task guide / Steam Demo · September–October 2026

Returning to Hull Rupture’s updated Demo

If you last played the earlier Demo, start by re-enabling the tutorial in General settings. Your old tutorial can be marked complete even though you have not seen Hull Construction. The September overhaul changed expansion, the shop, turret movement and production controls; patch v0.10.12 then adjusted kit randomization.

Updated 2026-10-29 · Steam Demo · September–October 2026

Follow these steps

  1. Open the game settings, choose General and enable the tutorial again if you want the new Hull Construction explanation. Returning progress can already have the old tutorial marked complete, so the new step does not activate automatically.

  2. Replace the old operating assumptions with these Demo rules. The July article described features planned for the full game; the later September release note is the useful boundary for what this Demo actually received.

    Earlier advice versus the updated Demo
    Earlier assumptionUse this rule now
    Wait for a Shipyard to expandEnter Hull Construction during flight; it pauses travel.
    Rotate a hull piece until it fitsHull blocks cannot rotate. Choose its placement or pay to skip it.
    Buy each individual kit in the old shopBuy themed boxes and choose from their matching kit selection.
    Move every built moduleTurrets move; modules cannot move in the September Demo.
    Demolition gives the kit backConstruction resources return, but the kit does not.
    Income is a future balance forecastInfo Mode reports the current rate per minute.
  3. Recognize the new construction screen before committing a block. The orange shape is the offered piece; check the module space and route it creates because placed hull blocks cannot be removed.

    Hull Construction placement preview with an orange block and the construction controls belowEnlarge ↗
    The new placement screen, from the September overhaul.
  4. Check returning unlocks separately from the tutorial. The developer says the no-combat mode and previously available artifacts are unlocked for players of the earlier Demo; newly added artifacts stay locked.

  5. Expect kit behavior to differ from old runs. September 25 patch v0.10.12 made unseen kits more likely and recently received kits less likely. The shop still relies on kit containers and randomness.

  6. Rebuild your defensive assumptions too. September’s rebalance put more emphasis on turrets and made Airlock units the final safety net. A strategy built around old unit or artifact balance may need a new defense plan before the next wave.

How to tell it worked

You have the new tutorial available, recognize the current construction and shop systems, and can choose the next guide for the mechanic you need. The returning-unlock rules above apply to the Demo update.

If it does not work

If the construction tutorial does not appear on its own, use the General setting rather than waiting for the old completed tutorial to restart. If an old guide promises module movement, follow the September Demo limit instead. For an actual operating step, continue to the linked task guide.

Continue from here

Next: Getting Started →

Sources

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