System reference / Steam Demo · September–October 2026
What changed in the September–October Demo?
September 14 introduced Hull Construction, themed shop boxes, turret relocation, converter Auto and current-rate Info Mode. September 25 changed kit randomization. October 22 explained hull shapes and layout tradeoffs in more detail. Use those Demo rules when older advice still assumes Shipyards or movable production modules.
Updated 2026-10-29 · Steam Demo · September–October 2026
September 14: the major Demo overhaul
The developer announced these systems as included in the updated Demo. Existing task guides cover how to operate them.
| System | Earlier approach | Updated Demo rule |
|---|---|---|
| Expansion | Travel to a Shipyard | Enter Hull Construction during flight; flight pauses. |
| Shop | Individual module and turret kits | Themed boxes offer a selection of matching kits. |
| Turrets | Older relocation advice may differ | Move for free, with a long relocation and downtime afterward. |
| Production modules | July preview discussed moving modules | Modules still cannot move in this Demo update. |
| Converters | Repeated human dispatch commands | Auto maintains the Bioreactor human queue. |
| Income display | Resource totals alone | Info Mode adds current per-minute production. |
| Demolition | Do not assume the kit returns | All construction resources return; the kit does not. |
September 25: patch v0.10.12
The patch made module kits not yet seen during the run more likely and recently seen kits less likely in the shop and Despot’s Chamber. This changes the odds; it does not guarantee the next desired module. The patch also added the Rat Turret, whose hits turn an enemy into a rat.
October 22: construction rules explained
The hull deep dive describes the existing construction system rather than naming another Demo patch. It records 15 shapes in random order without repeats until the full set cycles, no removal of placed blocks, and the need to keep Airlock and Engine access clear. It also compares compact module adjacency with longer outside enemy routes.
Returning with old progress
The September update can leave a previous player’s tutorial marked complete, so the new Hull Construction step does not start automatically. Re-enable the tutorial in General settings. Follow the returning-player guide below for the practical restart and system-check sequence.